Pyth Community Hackathon - Pyngo

Meet Pyngo
Team: @eno8322
Submitted: March 13 – 2026

Pyngo is a real-time bingo game powered by Pyth Network. A 4x5 grid of market conditions (BTC, ETH, SOL price movements) validates live over 90 seconds using Pyth Price Feeds. The grid is randomly generated using Pyth Entropy, making the entire game experience powered by Pyth.

What It Does
Pyngo turns live crypto price movements into a fast-paced bingo game. Players get a grid of 20 market conditions and 90 seconds, as prices update every second via Pyth, cells validate automatically. Players can predict which cells will hit (x2 bonus) or reroll conditions they don’t like, creating an interactive experience where market knowledge meets strategy.

Pyth Features Used :

  • Price Feeds
  • Entropy

Links

Screenshots / Media

Tech Stack

  • Framework/Language: Next.js, TypeScript, Tailwind CSS, Framer Motion
  • Blockchain (if applicable): N/A (off-chain, uses Pyth Hermes REST API + Fortuna API)
  • Agent Framework (if applicable): N/A
  • Deployment: VPS

Content Contributions

1 Like

Yo this is awesome, enoo!

I love it - looks like something we might enjoy playing in the Discord !

Have you thought about putting this on chain at all? This would be something that is perfectly suited to a high throughput layer one like Monad, which also has access to Entropy.

Hello, thanks for your feedback, really appreciate it. I’ve added a room system so players can play against each other. It can be with friends or for a Discord event, for example. I think this feature will be really cool to use.

As for the on-chain part, yes, I’ve thought about it. I’ve spent so much time in the past adding on-chain integration “just for the sake of it” that now I have a different approach: if the concept works off-chain, I don’t add an on-chain layer. If it becomes a necessary need, I can absolutely implement it. But what do we actually gain from it ?